Instructional Methodologies
A teaching method comprises the principles and methods used for instruction. Commonly used teaching methods may include class participation, demonstration, recitation, memorization, or combinations of these. The choice of teaching method or methods to be used depends largely on the information or skill that is being taught, and it may also be influenced by the aptitude and enthusiasm of the students (Wikipedia, 2013).
Teaching Strategies in EdTech 101
The course will utilize blended learning, a combination of the traditional face-to-face classroom and technology-mediated instructions. We would use varied learning strategies that will put YOU (the students) at the center of all class activities.
We would use UVLE as the course management system; yahoo, facebook and twitter as our egruops. All reports are expected to be technology-mediated. Reflections, discussions, exams, lesson plans, ePortfolio are all online. Classroom sessions include presentations and discussions, group and pair learning, and peer critiquing.
The syllabus will be strictly followed as possible, however on certain times when YOU cannot be present or the class is suspended, use the syllabus as guide in working towards the expected
learning outcome of this course.
We would use UVLE as the course management system; yahoo, facebook and twitter as our egruops. All reports are expected to be technology-mediated. Reflections, discussions, exams, lesson plans, ePortfolio are all online. Classroom sessions include presentations and discussions, group and pair learning, and peer critiquing.
The syllabus will be strictly followed as possible, however on certain times when YOU cannot be present or the class is suspended, use the syllabus as guide in working towards the expected
learning outcome of this course.
Media
Media technology can refer to:
- Signal processing – Category:Signal processing
- Data recording – Category:Recording
- Data storage devices
- Art media technology – Category:Art media
- Print media technology – Category:Printing
- Data storage devices
- Data transmission – Category:Data transmission
- Digital media technology – Category:Digital media
- Electronic media technology – Category:Digital media or Category:Electronic publishing
- Data recording – Category:Recording
- Media technology university programmes
- Media psychology, the field of study that examines media, technology and the effect on human behavior
In the classroom experience, Sir Pitagan integrated the technology by using powerpoint presentations, projectors and computers. Aside from this, he also incorporated Youtube for videos that introduces our lesson. UVLe is also one of the important media that was used since we all passed our requirements here. The class also have Facebook Group and Yahoo Groups. Aside from these, we also followed Sir Pitagan using our Twitter Account. Even though, there are many technological media that were used, Sir Pitagan makes sure that the class were lively and cooperative on the lessons. He also discuss the lesson well.
Blended Learning Approach
Face to Face
Face-to-Face Instruction"Face-to-face instruction," as the phrase suggests, is when an instructor and students at a non-profit educational institution are together in a single place devoted to instruction, and where the teaching and learning takes place at the same time. In this setting all performances and displays of a work are allowed, provided that all the materials are legally acquired.
If the use occurs outside the classroom, then you can still fall back upon fair use as an option. However, permission will be required if neither fair use nor the educational exception pertains.
Choosing MaterialsMany materials are available to use free of charge. If you want to use digital materials such as text, images, audio and film clips, start by looking for sources that don't require special permission. These may include:
If the use occurs outside the classroom, then you can still fall back upon fair use as an option. However, permission will be required if neither fair use nor the educational exception pertains.
Choosing MaterialsMany materials are available to use free of charge. If you want to use digital materials such as text, images, audio and film clips, start by looking for sources that don't require special permission. These may include:
- materials you created yourself, and for which you hold the copyright;
- materials that are in the public domain, either because the creator has waived their exclusive rights, they were created by the federal government, or because they aresufficiently old and so their rights have now lapsed;
- materials that have been made available by the creator under a license that allows for the kind of use you want to make (for example, a Creative Commons license);
- materials that are publicly available on the Internet, to which you may link (as opposed to copying the files and reposting them elsewhere); or
- content found on one of the UI Libraries' many licensed electronic databases (e.g. EBSCO, JSTOR, HeinOnline, Web of Science, etc.)
UVLE
The University Virtual Learning Environment (UVLê - uvle.up.edu.ph) is the online course management system of the University of the Philippines that enables instructors to
(iskWiki, 2013)
- organize their classes around topics, themes, weekly schedules
- upload digitized materials and share them with students
- link relevant materials from other sites
- post announcements that will be sent out automatically to students
- create online forums and wikis for students to participate in.
(iskWiki, 2013)
Facebook Groups
Facebook allows different networks and groups which many users can join. This is essentially equivalent to control of a blog for the administrators. However these blogs allow some additional controls. For example these allow privacy settings on basis of networks. Groups are used for discussions, events, etc. and are a way of enabling a number of people to come together online to share information and discuss specific subjects. They are increasingly used by clubs, companies and public sector organizations to engage with stakeholders, be they members of the public, employees, members, service users, shareholders or customers. A group includes but is not limited to the following: the members who have joined, recent news contents, wall contents, photos, posted items, videos and all associated comments of such items. In this respect, groups are similar to Facebook pages (below) but contain a different set of features. Facebook users cannot join more than 300 groups (Wikipedia, 2013).
Yahoo Groups
Yahoo! Groups is one of the world’s largest collections of online discussion boards. The term Groups refers to Internet communication which is a hybrid between an electronic mailing list and a threaded Internet forum, in other words, Group messages can be read and posted by e-mail or on the Group's webpage like a web forum. In addition, members can choose whether to receive individual, daily digest or Special Delivery e-mails, or simply read Group posts on the Group’s web site. Groups can be created with public or member-only access. Some Groups are simply announcement bulletin boards, to which only the Group moderators can post, while others are discussion forums (Wikipedia, 2013).
Twitter is an online social networking service and microblogging service that enables its users to send and read text-based messages of up to 140 characters, known as "tweets".
Twitter was created in March 2006 by Jack Dorsey and by July, the social networking site was launched. The service rapidly gained worldwide popularity, with over 500 million registered users as of 2012, generating over 340 million tweets daily and handling over 1.6billion search queries per day. Since its launch, Twitter has become one of the ten most visited websites on the Internet, and has been described as "the SMS of the Internet." Unregistered users can read tweets, while registered users can post tweets through the website interface, SMS, or a range of apps for mobile devices.
Twitter Inc. is based in San Francisco, with additional servers and offices in New York City, Boston, and San Antonio.
(Wikipedia, 2013)
Twitter was created in March 2006 by Jack Dorsey and by July, the social networking site was launched. The service rapidly gained worldwide popularity, with over 500 million registered users as of 2012, generating over 340 million tweets daily and handling over 1.6billion search queries per day. Since its launch, Twitter has become one of the ten most visited websites on the Internet, and has been described as "the SMS of the Internet." Unregistered users can read tweets, while registered users can post tweets through the website interface, SMS, or a range of apps for mobile devices.
Twitter Inc. is based in San Francisco, with additional servers and offices in New York City, Boston, and San Antonio.
(Wikipedia, 2013)